# AutoFitTextureView

open class AutoFitTextureView : TextureView

A TextureView that can be adjusted to a specified aspect ratio.

## Constructors

AutoFitTextureView
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constructor(context: Context)
constructor(context: Context, attrs: AttributeSet)
constructor(context: Context, attrs: AttributeSet, defStyle: Int)

## Properties

ACCESSIBILITY_DATA_SENSITIVE_AUTO
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val ACCESSIBILITY_DATA_SENSITIVE_AUTO: Int = 0
ACCESSIBILITY_DATA_SENSITIVE_NO
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val ACCESSIBILITY_DATA_SENSITIVE_NO: Int = 2
ACCESSIBILITY_DATA_SENSITIVE_YES
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val ACCESSIBILITY_DATA_SENSITIVE_YES: Int = 1
ACCESSIBILITY_LIVE_REGION_ASSERTIVE
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val ACCESSIBILITY_LIVE_REGION_ASSERTIVE: Int = 2
ACCESSIBILITY_LIVE_REGION_NONE
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val ACCESSIBILITY_LIVE_REGION_NONE: Int = 0
ACCESSIBILITY_LIVE_REGION_POLITE
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val ACCESSIBILITY_LIVE_REGION_POLITE: Int = 1
ALPHA
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val ALPHA: Property<View, Float>
AUTOFILL_FLAG_INCLUDE_NOT_IMPORTANT_VIEWS
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val AUTOFILL_FLAG_INCLUDE_NOT_IMPORTANT_VIEWS: Int = 1
AUTOFILL_HINT_CREDIT_CARD_EXPIRATION_DATE
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val AUTOFILL_HINT_CREDIT_CARD_EXPIRATION_DATE: String = "creditCardExpirationDate"
AUTOFILL_HINT_CREDIT_CARD_EXPIRATION_DAY
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val AUTOFILL_HINT_CREDIT_CARD_EXPIRATION_DAY: String = "creditCardExpirationDay"
AUTOFILL_HINT_CREDIT_CARD_EXPIRATION_MONTH
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val AUTOFILL_HINT_CREDIT_CARD_EXPIRATION_MONTH: String = "creditCardExpirationMonth"
AUTOFILL_HINT_CREDIT_CARD_EXPIRATION_YEAR
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val AUTOFILL_HINT_CREDIT_CARD_EXPIRATION_YEAR: String = "creditCardExpirationYear"
AUTOFILL_HINT_CREDIT_CARD_NUMBER
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val AUTOFILL_HINT_CREDIT_CARD_NUMBER: String = "creditCardNumber"
AUTOFILL_HINT_CREDIT_CARD_SECURITY_CODE
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val AUTOFILL_HINT_CREDIT_CARD_SECURITY_CODE: String = "creditCardSecurityCode"
AUTOFILL_HINT_EMAIL_ADDRESS
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val AUTOFILL_HINT_EMAIL_ADDRESS: String = "emailAddress"
AUTOFILL_HINT_NAME
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val AUTOFILL_HINT_NAME: String = "name"
AUTOFILL_HINT_PASSWORD
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val AUTOFILL_HINT_PASSWORD: String = "password"
AUTOFILL_HINT_PHONE
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val AUTOFILL_HINT_PHONE: String = "phone"
AUTOFILL_HINT_POSTAL_ADDRESS
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val AUTOFILL_HINT_POSTAL_ADDRESS: String = "postalAddress"
AUTOFILL_HINT_POSTAL_CODE
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val AUTOFILL_HINT_POSTAL_CODE: String = "postalCode"
AUTOFILL_HINT_USERNAME
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val AUTOFILL_HINT_USERNAME: String = "username"
AUTOFILL_TYPE_DATE
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val AUTOFILL_TYPE_DATE: Int = 4
AUTOFILL_TYPE_LIST
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val AUTOFILL_TYPE_LIST: Int = 3
AUTOFILL_TYPE_NONE
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val AUTOFILL_TYPE_NONE: Int = 0
AUTOFILL_TYPE_TEXT
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val AUTOFILL_TYPE_TEXT: Int = 1
AUTOFILL_TYPE_TOGGLE
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val AUTOFILL_TYPE_TOGGLE: Int = 2
CONTENT_SENSITIVITY_AUTO
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val CONTENT_SENSITIVITY_AUTO: Int = 0
CONTENT_SENSITIVITY_NOT_SENSITIVE
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val CONTENT_SENSITIVITY_NOT_SENSITIVE: Int = 2
CONTENT_SENSITIVITY_SENSITIVE
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val CONTENT_SENSITIVITY_SENSITIVE: Int = 1
DRAG_FLAG_ACCESSIBILITY_ACTION
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val DRAG_FLAG_ACCESSIBILITY_ACTION: Int = 1024
DRAG_FLAG_GLOBAL
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val DRAG_FLAG_GLOBAL: Int = 256
DRAG_FLAG_GLOBAL_PERSISTABLE_URI_PERMISSION
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val DRAG_FLAG_GLOBAL_PERSISTABLE_URI_PERMISSION: Int = 64
DRAG_FLAG_GLOBAL_PREFIX_URI_PERMISSION
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val DRAG_FLAG_GLOBAL_PREFIX_URI_PERMISSION: Int = 128
DRAG_FLAG_GLOBAL_SAME_APPLICATION
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val DRAG_FLAG_GLOBAL_SAME_APPLICATION: Int = 4096
DRAG_FLAG_GLOBAL_URI_READ
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val DRAG_FLAG_GLOBAL_URI_READ: Int = 1
DRAG_FLAG_GLOBAL_URI_WRITE
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val DRAG_FLAG_GLOBAL_URI_WRITE: Int = 2
DRAG_FLAG_HIDE_CALLING_TASK_ON_DRAG_START
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val DRAG_FLAG_HIDE_CALLING_TASK_ON_DRAG_START: Int = 16384
DRAG_FLAG_OPAQUE
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val DRAG_FLAG_OPAQUE: Int = 512
DRAG_FLAG_START_INTENT_SENDER_ON_UNHANDLED_DRAG
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val DRAG_FLAG_START_INTENT_SENDER_ON_UNHANDLED_DRAG: Int = 8192
DRAWING_CACHE_QUALITY_AUTO
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val DRAWING_CACHE_QUALITY_AUTO: Int = 0
DRAWING_CACHE_QUALITY_HIGH
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val DRAWING_CACHE_QUALITY_HIGH: Int = 1048576
DRAWING_CACHE_QUALITY_LOW
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val DRAWING_CACHE_QUALITY_LOW: Int = 524288
FIND_VIEWS_WITH_CONTENT_DESCRIPTION
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val FIND_VIEWS_WITH_CONTENT_DESCRIPTION: Int = 2
FIND_VIEWS_WITH_TEXT
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val FIND_VIEWS_WITH_TEXT: Int = 1
FOCUS_BACKWARD
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val FOCUS_BACKWARD: Int = 1
FOCUS_DOWN
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val FOCUS_DOWN: Int = 130
FOCUS_FORWARD
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val FOCUS_FORWARD: Int = 2
FOCUS_LEFT
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val FOCUS_LEFT: Int = 17
FOCUS_RIGHT
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val FOCUS_RIGHT: Int = 66
FOCUS_UP
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val FOCUS_UP: Int = 33
FOCUSABLE
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val FOCUSABLE: Int = 1
FOCUSABLE_AUTO
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val FOCUSABLE_AUTO: Int = 16
FOCUSABLES_ALL
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val FOCUSABLES_ALL: Int = 0
FOCUSABLES_TOUCH_MODE
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val FOCUSABLES_TOUCH_MODE: Int = 1
GONE
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val GONE: Int = 8
HAPTIC_FEEDBACK_ENABLED
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val HAPTIC_FEEDBACK_ENABLED: Int = 268435456
IMPORTANT_FOR_ACCESSIBILITY_AUTO
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val IMPORTANT_FOR_ACCESSIBILITY_AUTO: Int = 0
IMPORTANT_FOR_ACCESSIBILITY_NO
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val IMPORTANT_FOR_ACCESSIBILITY_NO: Int = 2
IMPORTANT_FOR_ACCESSIBILITY_NO_HIDE_DESCENDANTS
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val IMPORTANT_FOR_ACCESSIBILITY_NO_HIDE_DESCENDANTS: Int = 4
IMPORTANT_FOR_ACCESSIBILITY_YES
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val IMPORTANT_FOR_ACCESSIBILITY_YES: Int = 1
IMPORTANT_FOR_AUTOFILL_AUTO
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val IMPORTANT_FOR_AUTOFILL_AUTO: Int = 0
IMPORTANT_FOR_AUTOFILL_NO
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val IMPORTANT_FOR_AUTOFILL_NO: Int = 2
IMPORTANT_FOR_AUTOFILL_NO_EXCLUDE_DESCENDANTS
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val IMPORTANT_FOR_AUTOFILL_NO_EXCLUDE_DESCENDANTS: Int = 8
IMPORTANT_FOR_AUTOFILL_YES
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val IMPORTANT_FOR_AUTOFILL_YES: Int = 1
IMPORTANT_FOR_AUTOFILL_YES_EXCLUDE_DESCENDANTS
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val IMPORTANT_FOR_AUTOFILL_YES_EXCLUDE_DESCENDANTS: Int = 4
IMPORTANT_FOR_CONTENT_CAPTURE_AUTO
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val IMPORTANT_FOR_CONTENT_CAPTURE_AUTO: Int = 0
IMPORTANT_FOR_CONTENT_CAPTURE_NO
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val IMPORTANT_FOR_CONTENT_CAPTURE_NO: Int = 2
IMPORTANT_FOR_CONTENT_CAPTURE_NO_EXCLUDE_DESCENDANTS
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val IMPORTANT_FOR_CONTENT_CAPTURE_NO_EXCLUDE_DESCENDANTS: Int = 8
IMPORTANT_FOR_CONTENT_CAPTURE_YES
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val IMPORTANT_FOR_CONTENT_CAPTURE_YES: Int = 1
IMPORTANT_FOR_CONTENT_CAPTURE_YES_EXCLUDE_DESCENDANTS
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val IMPORTANT_FOR_CONTENT_CAPTURE_YES_EXCLUDE_DESCENDANTS: Int = 4
INVISIBLE
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val INVISIBLE: Int = 4
KEEP_SCREEN_ON
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val KEEP_SCREEN_ON: Int = 67108864
LAYER_TYPE_HARDWARE
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val LAYER_TYPE_HARDWARE: Int = 2
LAYER_TYPE_NONE
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val LAYER_TYPE_NONE: Int = 0
LAYER_TYPE_SOFTWARE
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val LAYER_TYPE_SOFTWARE: Int = 1
LAYOUT_DIRECTION_INHERIT
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val LAYOUT_DIRECTION_INHERIT: Int = 2
LAYOUT_DIRECTION_LOCALE
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val LAYOUT_DIRECTION_LOCALE: Int = 3
LAYOUT_DIRECTION_LTR
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val LAYOUT_DIRECTION_LTR: Int = 0
LAYOUT_DIRECTION_RTL
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val LAYOUT_DIRECTION_RTL: Int = 1
MEASURED_HEIGHT_STATE_SHIFT
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val MEASURED_HEIGHT_STATE_SHIFT: Int = 16
MEASURED_SIZE_MASK
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val MEASURED_SIZE_MASK: Int = 16777215
MEASURED_STATE_MASK
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val MEASURED_STATE_MASK: Int = -16777216
MEASURED_STATE_TOO_SMALL
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val MEASURED_STATE_TOO_SMALL: Int = 16777216
NO_ID
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val NO_ID: Int = -1
NOT_FOCUSABLE
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val NOT_FOCUSABLE: Int = 0
OVER_SCROLL_ALWAYS
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val OVER_SCROLL_ALWAYS: Int = 0
OVER_SCROLL_IF_CONTENT_SCROLLS
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val OVER_SCROLL_IF_CONTENT_SCROLLS: Int = 1
OVER_SCROLL_NEVER
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val OVER_SCROLL_NEVER: Int = 2
REQUESTED_FRAME_RATE_CATEGORY_DEFAULT
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val REQUESTED_FRAME_RATE_CATEGORY_DEFAULT: Float
REQUESTED_FRAME_RATE_CATEGORY_HIGH
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val REQUESTED_FRAME_RATE_CATEGORY_HIGH: Float = -4.0f
REQUESTED_FRAME_RATE_CATEGORY_LOW
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val REQUESTED_FRAME_RATE_CATEGORY_LOW: Float = -2.0f
REQUESTED_FRAME_RATE_CATEGORY_NO_PREFERENCE
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val REQUESTED_FRAME_RATE_CATEGORY_NO_PREFERENCE: Float = -1.0f
REQUESTED_FRAME_RATE_CATEGORY_NORMAL
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val REQUESTED_FRAME_RATE_CATEGORY_NORMAL: Float = -3.0f
ROTATION
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val ROTATION: Property<View, Float>
ROTATION_X
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val ROTATION_X: Property<View, Float>
ROTATION_Y
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val ROTATION_Y: Property<View, Float>
SCALE_X
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val SCALE_X: Property<View, Float>
SCALE_Y
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val SCALE_Y: Property<View, Float>
SCREEN_STATE_OFF
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val SCREEN_STATE_OFF: Int = 0
SCREEN_STATE_ON
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val SCREEN_STATE_ON: Int = 1
SCROLL_AXIS_HORIZONTAL
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val SCROLL_AXIS_HORIZONTAL: Int = 1
SCROLL_AXIS_NONE
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val SCROLL_AXIS_NONE: Int = 0
SCROLL_AXIS_VERTICAL
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val SCROLL_AXIS_VERTICAL: Int = 2
SCROLL_CAPTURE_HINT_AUTO
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val SCROLL_CAPTURE_HINT_AUTO: Int = 0
SCROLL_CAPTURE_HINT_EXCLUDE
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val SCROLL_CAPTURE_HINT_EXCLUDE: Int = 1
SCROLL_CAPTURE_HINT_EXCLUDE_DESCENDANTS
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val SCROLL_CAPTURE_HINT_EXCLUDE_DESCENDANTS: Int = 4
SCROLL_CAPTURE_HINT_INCLUDE
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val SCROLL_CAPTURE_HINT_INCLUDE: Int = 2
SCROLL_INDICATOR_BOTTOM
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val SCROLL_INDICATOR_BOTTOM: Int = 2
SCROLL_INDICATOR_END
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val SCROLL_INDICATOR_END: Int = 32
SCROLL_INDICATOR_LEFT
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val SCROLL_INDICATOR_LEFT: Int = 4
SCROLL_INDICATOR_RIGHT
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val SCROLL_INDICATOR_RIGHT: Int = 8
SCROLL_INDICATOR_START
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val SCROLL_INDICATOR_START: Int = 16
SCROLL_INDICATOR_TOP
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val SCROLL_INDICATOR_TOP: Int = 1
SCROLLBAR_POSITION_DEFAULT
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val SCROLLBAR_POSITION_DEFAULT: Int = 0
SCROLLBAR_POSITION_LEFT
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val SCROLLBAR_POSITION_LEFT: Int = 1
SCROLLBAR_POSITION_RIGHT
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val SCROLLBAR_POSITION_RIGHT: Int = 2
SCROLLBARS_INSIDE_INSET
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val SCROLLBARS_INSIDE_INSET: Int = 16777216
SCROLLBARS_INSIDE_OVERLAY
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val SCROLLBARS_INSIDE_OVERLAY: Int = 0
SCROLLBARS_OUTSIDE_INSET
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val SCROLLBARS_OUTSIDE_INSET: Int = 50331648
SCROLLBARS_OUTSIDE_OVERLAY
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val SCROLLBARS_OUTSIDE_OVERLAY: Int = 33554432
SOUND_EFFECTS_ENABLED
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val SOUND_EFFECTS_ENABLED: Int = 134217728
STATUS_BAR_HIDDEN
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val STATUS_BAR_HIDDEN: Int = 1
STATUS_BAR_VISIBLE
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val STATUS_BAR_VISIBLE: Int = 0
SYSTEM_UI_FLAG_FULLSCREEN
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val SYSTEM_UI_FLAG_FULLSCREEN: Int = 4
SYSTEM_UI_FLAG_HIDE_NAVIGATION
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val SYSTEM_UI_FLAG_HIDE_NAVIGATION: Int = 2
SYSTEM_UI_FLAG_IMMERSIVE
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val SYSTEM_UI_FLAG_IMMERSIVE: Int = 2048
SYSTEM_UI_FLAG_IMMERSIVE_STICKY
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val SYSTEM_UI_FLAG_IMMERSIVE_STICKY: Int = 4096
SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
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val SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN: Int = 1024
SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
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val SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION: Int = 512
SYSTEM_UI_FLAG_LAYOUT_STABLE
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val SYSTEM_UI_FLAG_LAYOUT_STABLE: Int = 256
SYSTEM_UI_FLAG_LIGHT_NAVIGATION_BAR
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val SYSTEM_UI_FLAG_LIGHT_NAVIGATION_BAR: Int = 16
SYSTEM_UI_FLAG_LIGHT_STATUS_BAR
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val SYSTEM_UI_FLAG_LIGHT_STATUS_BAR: Int = 8192
SYSTEM_UI_FLAG_LOW_PROFILE
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val SYSTEM_UI_FLAG_LOW_PROFILE: Int = 1
SYSTEM_UI_FLAG_VISIBLE
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val SYSTEM_UI_FLAG_VISIBLE: Int = 0
SYSTEM_UI_LAYOUT_FLAGS
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val SYSTEM_UI_LAYOUT_FLAGS: Int = 1536
TEXT_ALIGNMENT_CENTER
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val TEXT_ALIGNMENT_CENTER: Int = 4
TEXT_ALIGNMENT_GRAVITY
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val TEXT_ALIGNMENT_GRAVITY: Int = 1
TEXT_ALIGNMENT_INHERIT
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val TEXT_ALIGNMENT_INHERIT: Int = 0
TEXT_ALIGNMENT_TEXT_END
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val TEXT_ALIGNMENT_TEXT_END: Int = 3
TEXT_ALIGNMENT_TEXT_START
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val TEXT_ALIGNMENT_TEXT_START: Int = 2
TEXT_ALIGNMENT_VIEW_END
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val TEXT_ALIGNMENT_VIEW_END: Int = 6
TEXT_ALIGNMENT_VIEW_START
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val TEXT_ALIGNMENT_VIEW_START: Int = 5
TEXT_DIRECTION_ANY_RTL
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val TEXT_DIRECTION_ANY_RTL: Int = 2
TEXT_DIRECTION_FIRST_STRONG
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val TEXT_DIRECTION_FIRST_STRONG: Int = 1
TEXT_DIRECTION_FIRST_STRONG_LTR
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val TEXT_DIRECTION_FIRST_STRONG_LTR: Int = 6
TEXT_DIRECTION_FIRST_STRONG_RTL
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val TEXT_DIRECTION_FIRST_STRONG_RTL: Int = 7
TEXT_DIRECTION_INHERIT
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val TEXT_DIRECTION_INHERIT: Int = 0
TEXT_DIRECTION_LOCALE
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val TEXT_DIRECTION_LOCALE: Int = 5
TEXT_DIRECTION_LTR
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val TEXT_DIRECTION_LTR: Int = 3
TEXT_DIRECTION_RTL
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val TEXT_DIRECTION_RTL: Int = 4
TRANSLATION_X
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val TRANSLATION_X: Property<View, Float>
TRANSLATION_Y
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val TRANSLATION_Y: Property<View, Float>
TRANSLATION_Z
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val TRANSLATION_Z: Property<View, Float>
VISIBLE
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val VISIBLE: Int = 0
X
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val X: Property<View, Float>
Y
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val Y: Property<View, Float>
Z
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val Z: Property<View, Float>

## Functions

addChildrenForAccessibility
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open fun addChildrenForAccessibility(outChildren: ArrayList<View>)
addExtraDataToAccessibilityNodeInfo
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open fun addExtraDataToAccessibilityNodeInfo(info: AccessibilityNodeInfo, extraDataKey: String, arguments: Bundle)
addFocusables
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open fun addFocusables(views: ArrayList<View>, direction: Int)
addKeyboardNavigationClusters
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open fun addKeyboardNavigationClusters(views: Collection<View>, direction: Int)
addOnAttachStateChangeListener
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open fun addOnAttachStateChangeListener(listener: View.OnAttachStateChangeListener)
addOnLayoutChangeListener
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open fun addOnLayoutChangeListener(listener: View.OnLayoutChangeListener)
addOnUnhandledKeyEventListener
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open fun addOnUnhandledKeyEventListener(listener: View.OnUnhandledKeyEventListener)
addTouchables
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open fun addTouchables(views: ArrayList<View>)
animate
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open fun animate(): ViewPropertyAnimator
announceForAccessibility
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open fun announceForAccessibility(text: CharSequence)
autofill
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open fun autofill(values: SparseArray<AutofillValue>)
bringToFront
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open fun bringToFront()
buildDrawingCache
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open fun buildDrawingCache()
buildLayer
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open fun buildLayer()
callOnClick
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open fun callOnClick(): Boolean
cancelDragAndDrop
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fun cancelDragAndDrop()
cancelLongPress
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open fun cancelLongPress()
cancelPendingInputEvents
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fun cancelPendingInputEvents()
canResolveLayoutDirection
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open fun canResolveLayoutDirection(): Boolean
canResolveTextAlignment
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open fun canResolveTextAlignment(): Boolean
canResolveTextDirection
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open fun canResolveTextDirection(): Boolean
canScrollHorizontally
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open fun canScrollHorizontally(direction: Int): Boolean
canScrollVertically
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open fun canScrollVertically(direction: Int): Boolean
checkInputConnectionProxy
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open fun checkInputConnectionProxy(view: View): Boolean
clearAnimation
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open fun clearAnimation()
clearFocus
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open fun clearFocus()
clearPendingCredentialRequest
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open fun clearPendingCredentialRequest()
clearViewTranslationCallback
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open fun clearViewTranslationCallback()
combineMeasuredStates
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open fun combineMeasuredStates(curState: Int, newState: Int): Int
computeScroll
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open fun computeScroll()
computeSystemWindowInsets
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open fun computeSystemWindowInsets(in: WindowInsets, outLocalInsets: Rect): WindowInsets
createAccessibilityNodeInfo
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open fun createAccessibilityNodeInfo(): AccessibilityNodeInfo
createContextMenu
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open fun createContextMenu(menu: ContextMenu)
destroyDrawingCache
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open fun destroyDrawingCache()
dispatchApplyWindowInsets
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open fun dispatchApplyWindowInsets(insets: WindowInsets): WindowInsets
dispatchCapturedPointerEvent
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open fun dispatchCapturedPointerEvent(event: MotionEvent): Boolean
dispatchConfigurationChanged
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open fun dispatchConfigurationChanged(newConfig: Configuration)
dispatchCreateViewTranslationRequest
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open fun dispatchCreateViewTranslationRequest(viewIds: Map<AutofillId, Array<Long>>, supportedFormats: Array<Int>, capability: TranslationCapability, requests: List<ViewTranslationRequest>)
dispatchDisplayHint
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open fun dispatchDisplayHint(hint: Int)
dispatchDragEvent
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open fun dispatchDragEvent(event: DragEvent): Boolean
dispatchDrawableHotspotChanged
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open fun dispatchDrawableHotspotChanged(x: Float, y: Float)
dispatchFinishTemporaryDetach
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open fun dispatchFinishTemporaryDetach()
dispatchGenericMotionEvent
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open fun dispatchGenericMotionEvent(event: MotionEvent): Boolean
dispatchKeyEvent
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open fun dispatchKeyEvent(event: KeyEvent): Boolean
dispatchKeyEventPreIme
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open fun dispatchKeyEventPreIme(event: KeyEvent): Boolean
dispatchKeyShortcutEvent
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open fun dispatchKeyShortcutEvent(event: KeyEvent): Boolean
dispatchNestedFling
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open fun dispatchNestedFling(velocityX: Float, velocityY: Float, consumed: Boolean): Boolean
dispatchNestedPreFling
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open fun dispatchNestedPreFling(velocityX: Float, velocityY: Float): Boolean
dispatchNestedPrePerformAccessibilityAction
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open fun dispatchNestedPrePerformAccessibilityAction(action: Int, arguments: Bundle): Boolean
dispatchNestedPreScroll
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open fun dispatchNestedPreScroll(dx: Int, dy: Int, consumed: Array<Int>, offsetInWindow: Array<Int>): Boolean
dispatchNestedScroll
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open fun dispatchNestedScroll(dxConsumed: Int, dyConsumed: Int, dxUnconsumed: Int, dyUnconsumed: Int, offsetInWindow: Array<Int>): Boolean
dispatchPointerCaptureChanged
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open fun dispatchPointerCaptureChanged(hasCapture: Boolean)
dispatchPopulateAccessibilityEvent
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open fun dispatchPopulateAccessibilityEvent(event: AccessibilityEvent): Boolean
dispatchProvideAutofillStructure
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open fun dispatchProvideAutofillStructure(structure: ViewStructure, flags: Int)
dispatchProvideStructure
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open fun dispatchProvideStructure(structure: ViewStructure)
dispatchScrollCaptureSearch
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open fun dispatchScrollCaptureSearch(localVisibleRect: Rect, windowOffset: Point, targets: Consumer<ScrollCaptureTarget>)
dispatchStartTemporaryDetach
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open fun dispatchStartTemporaryDetach()
dispatchSystemUiVisibilityChanged
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open fun dispatchSystemUiVisibilityChanged(visibility: Int)
dispatchTouchEvent
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open fun dispatchTouchEvent(event: MotionEvent): Boolean
dispatchTrackballEvent
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open fun dispatchTrackballEvent(event: MotionEvent): Boolean
dispatchUnhandledMove
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open fun dispatchUnhandledMove(focused: View, direction: Int): Boolean
dispatchWindowFocusChanged
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open fun dispatchWindowFocusChanged(hasFocus: Boolean)
dispatchWindowInsetsAnimationEnd
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open fun dispatchWindowInsetsAnimationEnd(animation: WindowInsetsAnimation)
dispatchWindowInsetsAnimationPrepare
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open fun dispatchWindowInsetsAnimationPrepare(animation: WindowInsetsAnimation)
dispatchWindowInsetsAnimationProgress
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open fun dispatchWindowInsetsAnimationProgress(insets: WindowInsets, runningAnimations: List<WindowInsetsAnimation>): WindowInsets
dispatchWindowInsetsAnimationStart
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open fun dispatchWindowInsetsAnimationStart(animation: WindowInsetsAnimation, bounds: WindowInsetsAnimation.Bounds): WindowInsetsAnimation.Bounds
dispatchWindowSystemUiVisiblityChanged
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open fun dispatchWindowSystemUiVisiblityChanged(visible: Int)
dispatchWindowVisibilityChanged
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open fun dispatchWindowVisibilityChanged(visibility: Int)
draw
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fun draw(canvas: Canvas)
drawableHotspotChanged
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open fun drawableHotspotChanged(x: Float, y: Float)
findFocus
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open fun findFocus(): View
findOnBackInvokedDispatcher
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fun findOnBackInvokedDispatcher(): OnBackInvokedDispatcher
findViewById
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fun <T : View?> findViewById(id: Int): T
findViewsWithText
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open fun findViewsWithText(outViews: ArrayList<View>, searched: CharSequence, flags: Int)
findViewWithTag
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fun <T : View?> findViewWithTag(tag: Any): T
focusSearch
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open fun focusSearch(direction: Int): View
forceHasOverlappingRendering
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open fun forceHasOverlappingRendering(hasOverlappingRendering: Boolean)
forceLayout
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open fun forceLayout()
gatherTransparentRegion
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open fun gatherTransparentRegion(region: Region): Boolean
generateDisplayHash
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open fun generateDisplayHash(hashAlgorithm: String, bounds: Rect, executor: Executor, callback: DisplayHashResultCallback)
generateViewId
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open fun generateViewId(): Int
getAccessibilityClassName
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open fun getAccessibilityClassName(): CharSequence
getAccessibilityDelegate
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open fun getAccessibilityDelegate(): View.AccessibilityDelegate
getAccessibilityLiveRegion
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open fun getAccessibilityLiveRegion(): Int
getAccessibilityNodeProvider
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open fun getAccessibilityNodeProvider(): AccessibilityNodeProvider
getAccessibilityPaneTitle
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open fun getAccessibilityPaneTitle(): CharSequence
getAccessibilityTraversalAfter
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open fun getAccessibilityTraversalAfter(): Int
getAccessibilityTraversalBefore
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open fun getAccessibilityTraversalBefore(): Int
getAllowedHandwritingDelegatePackageName
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open fun getAllowedHandwritingDelegatePackageName(): String
getAllowedHandwritingDelegatorPackageName
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open fun getAllowedHandwritingDelegatorPackageName(): String
getAlpha
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open fun getAlpha(): Float
getAnimation
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open fun getAnimation(): Animation
getAnimationMatrix
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open fun getAnimationMatrix(): Matrix
getApplicationWindowToken
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open fun getApplicationWindowToken(): IBinder
getAttributeResolutionStack
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open fun getAttributeResolutionStack(attribute: Int): Array<Int>
getAttributeSourceResourceMap
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open fun getAttributeSourceResourceMap(): Map<Integer, Integer>
getAutofillHints
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open fun getAutofillHints(): Array<String>
getAutofillId
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fun getAutofillId(): AutofillId
getAutofillType
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open fun getAutofillType(): Int
getAutofillValue
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open fun getAutofillValue(): AutofillValue
getBackground
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open fun getBackground(): Drawable
getBackgroundTintBlendMode
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open fun getBackgroundTintBlendMode(): BlendMode
getBackgroundTintList
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open fun getBackgroundTintList(): ColorStateList
getBackgroundTintMode
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open fun getBackgroundTintMode(): PorterDuff.Mode
getBaseline
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open fun getBaseline(): Int
getBitmap
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open fun getBitmap(): Bitmap
getBottom
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fun getBottom(): Int
getCameraDistance
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open fun getCameraDistance(): Float
getClipBounds
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open fun getClipBounds(): Rect
open fun getClipBounds(outRect: Rect): Boolean
getClipToOutline
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fun getClipToOutline(): Boolean
getContentCaptureSession
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fun getContentCaptureSession(): ContentCaptureSession
getContentDescription
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open fun getContentDescription(): CharSequence
getContentSensitivity
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fun getContentSensitivity(): Int
getContext
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fun getContext(): Context
getDefaultFocusHighlightEnabled
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fun getDefaultFocusHighlightEnabled(): Boolean
getDefaultSize
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open fun getDefaultSize(size: Int, measureSpec: Int): Int
getDisplay
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open fun getDisplay(): Display
getDrawableState
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fun getDrawableState(): Array<Int>
getDrawingCache
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open fun getDrawingCache(): Bitmap
getDrawingCacheBackgroundColor
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open fun getDrawingCacheBackgroundColor(): Int
getDrawingCacheQuality
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open fun getDrawingCacheQuality(): Int
getDrawingRect
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open fun getDrawingRect(outRect: Rect)
getDrawingTime
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open fun getDrawingTime(): Long
getElevation
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open fun getElevation(): Float
getExplicitStyle
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open fun getExplicitStyle(): Int
getFilterTouchesWhenObscured
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open fun getFilterTouchesWhenObscured(): Boolean
getFitsSystemWindows
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open fun getFitsSystemWindows(): Boolean
getFocusable
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open fun getFocusable(): Int
getFocusables
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open fun getFocusables(direction: Int): ArrayList<View>
getFocusedRect
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open fun getFocusedRect(r: Rect)
getForeground
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open fun getForeground(): Drawable
getForegroundGravity
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open fun getForegroundGravity(): Int
getForegroundTintBlendMode
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open fun getForegroundTintBlendMode(): BlendMode
getForegroundTintList
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open fun getForegroundTintList(): ColorStateList
getForegroundTintMode
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open fun getForegroundTintMode(): PorterDuff.Mode
getFrameContentVelocity
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open fun getFrameContentVelocity(): Float
getGlobalVisibleRect
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fun getGlobalVisibleRect(r: Rect): Boolean
getHandler
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open fun getHandler(): Handler
getHandwritingBoundsOffsetBottom
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open fun getHandwritingBoundsOffsetBottom(): Float
getHandwritingBoundsOffsetLeft
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open fun getHandwritingBoundsOffsetLeft(): Float
getHandwritingBoundsOffsetRight
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open fun getHandwritingBoundsOffsetRight(): Float
getHandwritingBoundsOffsetTop
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open fun getHandwritingBoundsOffsetTop(): Float
getHandwritingDelegateFlags
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open fun getHandwritingDelegateFlags(): Int
getHandwritingDelegatorCallback
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open fun getHandwritingDelegatorCallback(): Runnable
getHasOverlappingRendering
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fun getHasOverlappingRendering(): Boolean
getHeight
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fun getHeight(): Int
getHitRect
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open fun getHitRect(outRect: Rect)
getHorizontalFadingEdgeLength
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open fun getHorizontalFadingEdgeLength(): Int
getHorizontalScrollbarThumbDrawable
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open fun getHorizontalScrollbarThumbDrawable(): Drawable
getHorizontalScrollbarTrackDrawable
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open fun getHorizontalScrollbarTrackDrawable(): Drawable
getId
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open fun getId(): Int
getImportantForAccessibility
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open fun getImportantForAccessibility(): Int
getImportantForAutofill
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open fun getImportantForAutofill(): Int
getImportantForContentCapture
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open fun getImportantForContentCapture(): Int
getKeepScreenOn
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open fun getKeepScreenOn(): Boolean
getKeyDispatcherState
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open fun getKeyDispatcherState(): KeyEvent.DispatcherState
getLabelFor
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open fun getLabelFor(): Int
getLayerType
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open fun getLayerType(): Int
getLayoutDirection
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open fun getLayoutDirection(): Int
getLayoutParams
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open fun getLayoutParams(): ViewGroup.LayoutParams
getLeft
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fun getLeft(): Int
getLocalVisibleRect
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fun getLocalVisibleRect(r: Rect): Boolean
getLocationInSurface
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open fun getLocationInSurface(location: Array<Int>)
getLocationInWindow
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open fun getLocationInWindow(outLocation: Array<Int>)
getLocationOnScreen
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open fun getLocationOnScreen(outLocation: Array<Int>)
getMatrix
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open fun getMatrix(): Matrix
getMeasuredHeight
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fun getMeasuredHeight(): Int
getMeasuredHeightAndState
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fun getMeasuredHeightAndState(): Int
getMeasuredState
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fun getMeasuredState(): Int
getMeasuredWidth
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fun getMeasuredWidth(): Int
getMeasuredWidthAndState
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fun getMeasuredWidthAndState(): Int
getMinimumHeight
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open fun getMinimumHeight(): Int
getMinimumWidth
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open fun getMinimumWidth(): Int
getNextClusterForwardId
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open fun getNextClusterForwardId(): Int
getNextFocusDownId
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open fun getNextFocusDownId(): Int
getNextFocusForwardId
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open fun getNextFocusForwardId(): Int
getNextFocusLeftId
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open fun getNextFocusLeftId(): Int
getNextFocusRightId
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open fun getNextFocusRightId(): Int
getNextFocusUpId
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open fun getNextFocusUpId(): Int
getOnFocusChangeListener
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open fun getOnFocusChangeListener(): View.OnFocusChangeListener
getOutlineAmbientShadowColor
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open fun getOutlineAmbientShadowColor(): Int
getOutlineProvider
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open fun getOutlineProvider(): ViewOutlineProvider
getOutlineSpotShadowColor
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open fun getOutlineSpotShadowColor(): Int
getOverlay
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open fun getOverlay(): ViewOverlay
getOverScrollMode
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open fun getOverScrollMode(): Int
getPaddingBottom
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open fun getPaddingBottom(): Int
getPaddingEnd
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open fun getPaddingEnd(): Int
getPaddingLeft
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open fun getPaddingLeft(): Int
getPaddingRight
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open fun getPaddingRight(): Int
getPaddingStart
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open fun getPaddingStart(): Int
getPaddingTop
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open fun getPaddingTop(): Int
getParent
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fun getParent(): ViewParent
getParentForAccessibility
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open fun getParentForAccessibility(): ViewParent
getPendingCredentialCallback
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fun getPendingCredentialCallback(): OutcomeReceiver<GetCredentialResponse, GetCredentialException>
getPendingCredentialRequest
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fun getPendingCredentialRequest(): GetCredentialRequest
getPivotX
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open fun getPivotX(): Float
getPivotY
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open fun getPivotY(): Float
getPointerIcon
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open fun getPointerIcon(): PointerIcon
getPreferKeepClearRects
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fun getPreferKeepClearRects(): List<Rect>
getReceiveContentMimeTypes
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open fun getReceiveContentMimeTypes(): Array<String>
getRequestedFrameRate
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open fun getRequestedFrameRate(): Float
getResources
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open fun getResources(): Resources
getRevealOnFocusHint
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fun getRevealOnFocusHint(): Boolean
getRight
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fun getRight(): Int
getRootSurfaceControl
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open fun getRootSurfaceControl(): AttachedSurfaceControl
getRootView
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open fun getRootView(): View
getRootWindowInsets
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open fun getRootWindowInsets(): WindowInsets
getRotation
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open fun getRotation(): Float
getRotationX
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open fun getRotationX(): Float
getRotationY
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open fun getRotationY(): Float
getScaleX
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open fun getScaleX(): Float
getScaleY
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open fun getScaleY(): Float
getScrollBarDefaultDelayBeforeFade
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open fun getScrollBarDefaultDelayBeforeFade(): Int
getScrollBarFadeDuration
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open fun getScrollBarFadeDuration(): Int
getScrollBarSize
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open fun getScrollBarSize(): Int
getScrollBarStyle
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open fun getScrollBarStyle(): Int
getScrollCaptureHint
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open fun getScrollCaptureHint(): Int
getScrollIndicators
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open fun getScrollIndicators(): Int
getScrollX
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fun getScrollX(): Int
getScrollY
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fun getScrollY(): Int
getSolidColor
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open fun getSolidColor(): Int
getSourceLayoutResId
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open fun getSourceLayoutResId(): Int
getStateDescription
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fun getStateDescription(): CharSequence
getStateListAnimator
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open fun getStateListAnimator(): StateListAnimator
getSupplementalDescription
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open fun getSupplementalDescription(): CharSequence
getSurfaceTexture
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open fun getSurfaceTexture(): SurfaceTexture
getSurfaceTextureListener
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open fun getSurfaceTextureListener(): TextureView.SurfaceTextureListener
getSystemGestureExclusionRects
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open fun getSystemGestureExclusionRects(): List<Rect>
getSystemUiVisibility
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open fun getSystemUiVisibility(): Int
getTag
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open fun getTag(): Any
getTextAlignment
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open fun getTextAlignment(): Int
getTextDirection
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open fun getTextDirection(): Int
getTooltipText
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open fun getTooltipText(): CharSequence
getTop
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fun getTop(): Int
getTouchables
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open fun getTouchables(): ArrayList<View>
getTouchDelegate
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open fun getTouchDelegate(): TouchDelegate
getTransform
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open fun getTransform(transform: Matrix): Matrix
getTransitionAlpha
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open fun getTransitionAlpha(): Float
getTransitionName
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open fun getTransitionName(): String
getTranslationX
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open fun getTranslationX(): Float
getTranslationY
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open fun getTranslationY(): Float
getTranslationZ
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open fun getTranslationZ(): Float
getUniqueDrawingId
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open fun getUniqueDrawingId(): Long
getVerticalFadingEdgeLength
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open fun getVerticalFadingEdgeLength(): Int
getVerticalScrollbarPosition
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open fun getVerticalScrollbarPosition(): Int
getVerticalScrollbarThumbDrawable
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open fun getVerticalScrollbarThumbDrawable(): Drawable
getVerticalScrollbarTrackDrawable
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open fun getVerticalScrollbarTrackDrawable(): Drawable
getVerticalScrollbarWidth
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open fun getVerticalScrollbarWidth(): Int
getViewTranslationResponse
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open fun getViewTranslationResponse(): ViewTranslationResponse
getViewTreeObserver
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open fun getViewTreeObserver(): ViewTreeObserver
getVisibility
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open fun getVisibility(): Int
getWidth
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fun getWidth(): Int
getWindowId
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open fun getWindowId(): WindowId
getWindowInsetsController
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open fun getWindowInsetsController(): WindowInsetsController
getWindowSystemUiVisibility
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open fun getWindowSystemUiVisibility(): Int
getWindowToken
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open fun getWindowToken(): IBinder
getWindowVisibility
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open fun getWindowVisibility(): Int
getWindowVisibleDisplayFrame
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open fun getWindowVisibleDisplayFrame(outRect: Rect)
getX
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open fun getX(): Float
getY
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open fun getY(): Float
getZ
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open fun getZ(): Float
hasExplicitFocusable
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open fun hasExplicitFocusable(): Boolean
hasFocus
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open fun hasFocus(): Boolean
hasFocusable
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open fun hasFocusable(): Boolean
hasNestedScrollingParent
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open fun hasNestedScrollingParent(): Boolean
hasOnClickListeners
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open fun hasOnClickListeners(): Boolean
hasOnLongClickListeners
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open fun hasOnLongClickListeners(): Boolean
hasOverlappingRendering
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open fun hasOverlappingRendering(): Boolean
hasPointerCapture
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open fun hasPointerCapture(): Boolean
hasTransientState
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open fun hasTransientState(): Boolean
hasWindowFocus
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open fun hasWindowFocus(): Boolean
inflate
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open fun inflate(context: Context, resource: Int, root: ViewGroup): View
invalidate
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open fun invalidate()
invalidateDrawable
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open fun invalidateDrawable(drawable: Drawable)
invalidateOutline
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open fun invalidateOutline()
isAccessibilityDataSensitive
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open fun isAccessibilityDataSensitive(): Boolean
isAccessibilityFocused
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open fun isAccessibilityFocused(): Boolean
isAccessibilityHeading
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open fun isAccessibilityHeading(): Boolean
isActivated
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open fun isActivated(): Boolean
isAttachedToWindow
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open fun isAttachedToWindow(): Boolean
isAutoHandwritingEnabled
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open fun isAutoHandwritingEnabled(): Boolean
isAvailable
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open fun isAvailable(): Boolean
isClickable
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open fun isClickable(): Boolean
isContentSensitive
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fun isContentSensitive(): Boolean
isContextClickable
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open fun isContextClickable(): Boolean
isCredential
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open fun isCredential(): Boolean
isDirty
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open fun isDirty(): Boolean
isDrawingCacheEnabled
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open fun isDrawingCacheEnabled(): Boolean
isDuplicateParentStateEnabled
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open fun isDuplicateParentStateEnabled(): Boolean
isEnabled
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open fun isEnabled(): Boolean
isFocusable
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fun isFocusable(): Boolean
isFocusableInTouchMode
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fun isFocusableInTouchMode(): Boolean
isFocused
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open fun isFocused(): Boolean
isFocusedByDefault
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fun isFocusedByDefault(): Boolean
isForceDarkAllowed
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open fun isForceDarkAllowed(): Boolean
isHandwritingDelegate
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open fun isHandwritingDelegate(): Boolean
isHapticFeedbackEnabled
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open fun isHapticFeedbackEnabled(): Boolean
isHardwareAccelerated
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open fun isHardwareAccelerated(): Boolean
isHorizontalFadingEdgeEnabled
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open fun isHorizontalFadingEdgeEnabled(): Boolean
isHorizontalScrollBarEnabled
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open fun isHorizontalScrollBarEnabled(): Boolean
isHovered
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open fun isHovered(): Boolean
isImportantForAccessibility
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open fun isImportantForAccessibility(): Boolean
isImportantForAutofill
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fun isImportantForAutofill(): Boolean
isImportantForContentCapture
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fun isImportantForContentCapture(): Boolean
isInEditMode
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open fun isInEditMode(): Boolean
isInLayout
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open fun isInLayout(): Boolean
isInTouchMode
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open fun isInTouchMode(): Boolean
isKeyboardNavigationCluster
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fun isKeyboardNavigationCluster(): Boolean
isLaidOut
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open fun isLaidOut(): Boolean
isLayoutDirectionResolved
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open fun isLayoutDirectionResolved(): Boolean
isLayoutRequested
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open fun isLayoutRequested(): Boolean
isLongClickable
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open fun isLongClickable(): Boolean
isNestedScrollingEnabled
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open fun isNestedScrollingEnabled(): Boolean
isOpaque
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open fun isOpaque(): Boolean
isPaddingRelative
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open fun isPaddingRelative(): Boolean
isPivotSet
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open fun isPivotSet(): Boolean
isPreferKeepClear
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fun isPreferKeepClear(): Boolean
isPressed
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open fun isPressed(): Boolean
isSaveEnabled
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open fun isSaveEnabled(): Boolean
isSaveFromParentEnabled
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open fun isSaveFromParentEnabled(): Boolean
isScreenReaderFocusable
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open fun isScreenReaderFocusable(): Boolean
isScrollbarFadingEnabled
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open fun isScrollbarFadingEnabled(): Boolean
isScrollContainer
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open fun isScrollContainer(): Boolean
isSelected
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open fun isSelected(): Boolean
isShowingLayoutBounds
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fun isShowingLayoutBounds(): Boolean
isShown
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open fun isShown(): Boolean
isSoundEffectsEnabled
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open fun isSoundEffectsEnabled(): Boolean
isTemporarilyDetached
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fun isTemporarilyDetached(): Boolean
isTextAlignmentResolved
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open fun isTextAlignmentResolved(): Boolean
isTextDirectionResolved
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open fun isTextDirectionResolved(): Boolean
isVerticalFadingEdgeEnabled
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open fun isVerticalFadingEdgeEnabled(): Boolean
isVerticalScrollBarEnabled
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open fun isVerticalScrollBarEnabled(): Boolean
isVisibleToUserForAutofill
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open fun isVisibleToUserForAutofill(virtualId: Int): Boolean
jumpDrawablesToCurrentState
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open fun jumpDrawablesToCurrentState()
keyboardNavigationClusterSearch
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open fun keyboardNavigationClusterSearch(currentCluster: View, direction: Int): View
layout
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open fun layout(l: Int, t: Int, r: Int, b: Int)
lockCanvas
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open fun lockCanvas(): Canvas
measure
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fun measure(widthMeasureSpec: Int, heightMeasureSpec: Int)
offsetLeftAndRight
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open fun offsetLeftAndRight(offset: Int)
offsetTopAndBottom
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open fun offsetTopAndBottom(offset: Int)
onApplyWindowInsets
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open fun onApplyWindowInsets(insets: WindowInsets): WindowInsets
onCancelPendingInputEvents
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open fun onCancelPendingInputEvents()
onCapturedPointerEvent
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open fun onCapturedPointerEvent(event: MotionEvent): Boolean
onCheckIsTextEditor
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open fun onCheckIsTextEditor(): Boolean
onCreateInputConnection
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open fun onCreateInputConnection(outAttrs: EditorInfo): InputConnection
onCreateViewTranslationRequest
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open fun onCreateViewTranslationRequest(supportedFormats: Array<Int>, requestsCollector: Consumer<ViewTranslationRequest>)
onCreateVirtualViewTranslationRequests
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open fun onCreateVirtualViewTranslationRequests(virtualIds: Array<Long>, supportedFormats: Array<Int>, requestsCollector: Consumer<ViewTranslationRequest>)
onDragEvent
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open fun onDragEvent(event: DragEvent): Boolean
onDrawForeground
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open fun onDrawForeground(canvas: Canvas)
onFilterTouchEventForSecurity
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open fun onFilterTouchEventForSecurity(event: MotionEvent): Boolean
onFinishTemporaryDetach
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open fun onFinishTemporaryDetach()
onGenericMotionEvent
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open fun onGenericMotionEvent(event: MotionEvent): Boolean
onHoverChanged
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open fun onHoverChanged(hovered: Boolean)
onHoverEvent
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open fun onHoverEvent(event: MotionEvent): Boolean
onInitializeAccessibilityEvent
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open fun onInitializeAccessibilityEvent(event: AccessibilityEvent)
onInitializeAccessibilityNodeInfo
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open fun onInitializeAccessibilityNodeInfo(info: AccessibilityNodeInfo)
onKeyDown
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open fun onKeyDown(keyCode: Int, event: KeyEvent): Boolean
onKeyLongPress
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open fun onKeyLongPress(keyCode: Int, event: KeyEvent): Boolean
onKeyMultiple
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open fun onKeyMultiple(keyCode: Int, repeatCount: Int, event: KeyEvent): Boolean
onKeyPreIme
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open fun onKeyPreIme(keyCode: Int, event: KeyEvent): Boolean
onKeyShortcut
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open fun onKeyShortcut(keyCode: Int, event: KeyEvent): Boolean
onKeyUp
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open fun onKeyUp(keyCode: Int, event: KeyEvent): Boolean
onPointerCaptureChange
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open fun onPointerCaptureChange(hasCapture: Boolean)
onPopulateAccessibilityEvent
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open fun onPopulateAccessibilityEvent(event: AccessibilityEvent)
onProvideAutofillStructure
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open fun onProvideAutofillStructure(structure: ViewStructure, flags: Int)
onProvideAutofillVirtualStructure
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open fun onProvideAutofillVirtualStructure(structure: ViewStructure, flags: Int)
onProvideContentCaptureStructure
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open fun onProvideContentCaptureStructure(structure: ViewStructure, flags: Int)
onProvideStructure
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open fun onProvideStructure(structure: ViewStructure)
onProvideVirtualStructure
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open fun onProvideVirtualStructure(structure: ViewStructure)
onReceiveContent
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open fun onReceiveContent(payload: ContentInfo): ContentInfo
onResolvePointerIcon
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open fun onResolvePointerIcon(event: MotionEvent, pointerIndex: Int): PointerIcon
onRtlPropertiesChanged
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open fun onRtlPropertiesChanged(layoutDirection: Int)
onScreenStateChanged
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open fun onScreenStateChanged(screenState: Int)
onScrollCaptureSearch
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open fun onScrollCaptureSearch(localVisibleRect: Rect, windowOffset: Point, targets: Consumer<ScrollCaptureTarget>)
onStartTemporaryDetach
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open fun onStartTemporaryDetach()
onTouchEvent
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open fun onTouchEvent(event: MotionEvent): Boolean
onTrackballEvent
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open fun onTrackballEvent(event: MotionEvent): Boolean
onViewTranslationResponse
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open fun onViewTranslationResponse(response: ViewTranslationResponse)
onVirtualViewTranslationResponses
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open fun onVirtualViewTranslationResponses(response: LongSparseArray<ViewTranslationResponse>)
onVisibilityAggregated
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open fun onVisibilityAggregated(isVisible: Boolean)
onWindowFocusChanged
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open fun onWindowFocusChanged(hasWindowFocus: Boolean)
onWindowSystemUiVisibilityChanged
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open fun onWindowSystemUiVisibilityChanged(visible: Int)
performAccessibilityAction
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open fun performAccessibilityAction(action: Int, arguments: Bundle): Boolean
performClick
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open fun performClick(): Boolean
performContextClick
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open fun performContextClick(): Boolean
performHapticFeedback
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open fun performHapticFeedback(feedbackConstant: Int): Boolean
performLongClick
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open fun performLongClick(): Boolean
performReceiveContent
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open fun performReceiveContent(payload: ContentInfo): ContentInfo
playSoundEffect
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open fun playSoundEffect(soundConstant: Int)
post
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open fun post(action: Runnable): Boolean
postDelayed
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open fun postDelayed(action: Runnable, delayMillis: Long): Boolean
postInvalidate
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open fun postInvalidate()
postInvalidateDelayed
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open fun postInvalidateDelayed(delayMilliseconds: Long)
postInvalidateOnAnimation
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open fun postInvalidateOnAnimation()
postOnAnimation
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open fun postOnAnimation(action: Runnable)
postOnAnimationDelayed
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open fun postOnAnimationDelayed(action: Runnable, delayMillis: Long)
refreshDrawableState
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open fun refreshDrawableState()
releasePointerCapture
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open fun releasePointerCapture()
removeCallbacks
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open fun removeCallbacks(action: Runnable): Boolean
removeOnAttachStateChangeListener
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open fun removeOnAttachStateChangeListener(listener: View.OnAttachStateChangeListener)
removeOnLayoutChangeListener
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open fun removeOnLayoutChangeListener(listener: View.OnLayoutChangeListener)
removeOnUnhandledKeyEventListener
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open fun removeOnUnhandledKeyEventListener(listener: View.OnUnhandledKeyEventListener)
reportAppJankStats
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open fun reportAppJankStats(appJankStats: AppJankStats)
requestApplyInsets
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open fun requestApplyInsets()
requestFitSystemWindows
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open fun requestFitSystemWindows()
requestFocus
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fun requestFocus(): Boolean
requestFocusFromTouch
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fun requestFocusFromTouch(): Boolean
requestLayout
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open fun requestLayout()
requestPointerCapture
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open fun requestPointerCapture()
requestRectangleOnScreen
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open fun requestRectangleOnScreen(rectangle: Rect): Boolean
requestUnbufferedDispatch
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fun requestUnbufferedDispatch(event: MotionEvent)
requireViewById
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fun <T : View?> requireViewById(id: Int): T
resetPivot
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open fun resetPivot()
resolveSize
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open fun resolveSize(size: Int, measureSpec: Int): Int
resolveSizeAndState
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open fun resolveSizeAndState(size: Int, measureSpec: Int, childMeasuredState: Int): Int
restoreDefaultFocus
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open fun restoreDefaultFocus(): Boolean
restoreHierarchyState
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open fun restoreHierarchyState(container: SparseArray<Parcelable>)
saveAttributeDataForStyleable
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fun saveAttributeDataForStyleable(context: Context, styleable: Array<Int>, attrs: AttributeSet, t: TypedArray, defStyleAttr: Int, defStyleRes: Int)
saveHierarchyState
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open fun saveHierarchyState(container: SparseArray<Parcelable>)
scheduleDrawable
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open fun scheduleDrawable(who: Drawable, what: Runnable, when: Long)
scrollBy
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open fun scrollBy(x: Int, y: Int)
scrollTo
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open fun scrollTo(x: Int, y: Int)
sendAccessibilityEvent
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open fun sendAccessibilityEvent(eventType: Int)
sendAccessibilityEventUnchecked
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open fun sendAccessibilityEventUnchecked(event: AccessibilityEvent)
setAccessibilityDataSensitive
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open fun setAccessibilityDataSensitive(accessibilityDataSensitive: Int)
setAccessibilityDelegate
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open fun setAccessibilityDelegate(delegate: View.AccessibilityDelegate)
setAccessibilityHeading
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open fun setAccessibilityHeading(isHeading: Boolean)
setAccessibilityLiveRegion
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open fun setAccessibilityLiveRegion(mode: Int)
setAccessibilityPaneTitle
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open fun setAccessibilityPaneTitle(accessibilityPaneTitle: CharSequence)
setAccessibilityTraversalAfter
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open fun setAccessibilityTraversalAfter(afterId: Int)
setAccessibilityTraversalBefore
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open fun setAccessibilityTraversalBefore(beforeId: Int)
setActivated
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open fun setActivated(activated: Boolean)
setAllowClickWhenDisabled
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open fun setAllowClickWhenDisabled(clickableWhenDisabled: Boolean)
setAllowedHandwritingDelegatePackage
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open fun setAllowedHandwritingDelegatePackage(allowedPackageName: String)
setAllowedHandwritingDelegatorPackage
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open fun setAllowedHandwritingDelegatorPackage(allowedPackageName: String)
setAlpha
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open fun setAlpha(alpha: Float)
setAnimation
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open fun setAnimation(animation: Animation)
setAnimationMatrix
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open fun setAnimationMatrix(matrix: Matrix)
setAspectRatio
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open fun setAspectRatio(width: Int, height: Int)
Sets the aspect ratio for this view.
setAutofillHints
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open fun setAutofillHints(autofillHints: Array<String>)
setAutofillId
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open fun setAutofillId(id: AutofillId)
setAutoHandwritingEnabled
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open fun setAutoHandwritingEnabled(enabled: Boolean)
setBackground
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open fun setBackground(background: Drawable)
setBackgroundColor
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open fun setBackgroundColor(color: Int)
setBackgroundDrawable
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open fun setBackgroundDrawable(background: Drawable)
setBackgroundResource
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open fun setBackgroundResource(resid: Int)
setBackgroundTintBlendMode
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open fun setBackgroundTintBlendMode(blendMode: BlendMode)
setBackgroundTintList
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open fun setBackgroundTintList(tint: ColorStateList)
setBackgroundTintMode
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open fun setBackgroundTintMode(tintMode: PorterDuff.Mode)
setBottom
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fun setBottom(bottom: Int)
setCameraDistance
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open fun setCameraDistance(distance: Float)
setClickable
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open fun setClickable(clickable: Boolean)
setClipBounds
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open fun setClipBounds(clipBounds: Rect)
setClipToOutline
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open fun setClipToOutline(clipToOutline: Boolean)
setContentCaptureSession
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open fun setContentCaptureSession(contentCaptureSession: ContentCaptureSession)
setContentDescription
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open fun setContentDescription(contentDescription: CharSequence)
setContentSensitivity
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fun setContentSensitivity(mode: Int)
setContextClickable
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open fun setContextClickable(contextClickable: Boolean)
setDefaultFocusHighlightEnabled
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open fun setDefaultFocusHighlightEnabled(defaultFocusHighlightEnabled: Boolean)
setDrawingCacheBackgroundColor
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open fun setDrawingCacheBackgroundColor(color: Int)
setDrawingCacheEnabled
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open fun setDrawingCacheEnabled(enabled: Boolean)
setDrawingCacheQuality
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open fun setDrawingCacheQuality(quality: Int)
setDuplicateParentStateEnabled
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open fun setDuplicateParentStateEnabled(enabled: Boolean)
setElevation
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open fun setElevation(elevation: Float)
setEnabled
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open fun setEnabled(enabled: Boolean)
setFadingEdgeLength
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open fun setFadingEdgeLength(length: Int)
setFilterTouchesWhenObscured
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open fun setFilterTouchesWhenObscured(enabled: Boolean)
setFitsSystemWindows
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open fun setFitsSystemWindows(fitSystemWindows: Boolean)
setFocusable
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open fun setFocusable(focusable: Boolean)
setFocusableInTouchMode
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open fun setFocusableInTouchMode(focusableInTouchMode: Boolean)
setFocusedByDefault
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open fun setFocusedByDefault(isFocusedByDefault: Boolean)
setForceDarkAllowed
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open fun setForceDarkAllowed(allow: Boolean)
setForeground
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open fun setForeground(foreground: Drawable)
setForegroundGravity
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open fun setForegroundGravity(gravity: Int)
setForegroundTintBlendMode
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open fun setForegroundTintBlendMode(blendMode: BlendMode)
setForegroundTintList
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open fun setForegroundTintList(tint: ColorStateList)
setForegroundTintMode
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open fun setForegroundTintMode(tintMode: PorterDuff.Mode)
setFrameContentVelocity
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open fun setFrameContentVelocity(pixelsPerSecond: Float)
setHandwritingBoundsOffsets
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open fun setHandwritingBoundsOffsets(offsetLeft: Float, offsetTop: Float, offsetRight: Float, offsetBottom: Float)
setHandwritingDelegateFlags
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open fun setHandwritingDelegateFlags(flags: Int)
setHandwritingDelegatorCallback
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open fun setHandwritingDelegatorCallback(callback: Runnable)
setHapticFeedbackEnabled
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open fun setHapticFeedbackEnabled(hapticFeedbackEnabled: Boolean)
setHasTransientState
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open fun setHasTransientState(hasTransientState: Boolean)
setHorizontalFadingEdgeEnabled
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open fun setHorizontalFadingEdgeEnabled(horizontalFadingEdgeEnabled: Boolean)
setHorizontalScrollBarEnabled
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open fun setHorizontalScrollBarEnabled(horizontalScrollBarEnabled: Boolean)
setHorizontalScrollbarThumbDrawable
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open fun setHorizontalScrollbarThumbDrawable(drawable: Drawable)
setHorizontalScrollbarTrackDrawable
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open fun setHorizontalScrollbarTrackDrawable(drawable: Drawable)
setHovered
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open fun setHovered(hovered: Boolean)
setId
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open fun setId(id: Int)
setImportantForAccessibility
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open fun setImportantForAccessibility(mode: Int)
setImportantForAutofill
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open fun setImportantForAutofill(mode: Int)
setImportantForContentCapture
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open fun setImportantForContentCapture(mode: Int)
setIsCredential
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open fun setIsCredential(isCredential: Boolean)
setIsHandwritingDelegate
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open fun setIsHandwritingDelegate(isHandwritingDelegate: Boolean)
setKeepScreenOn
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open fun setKeepScreenOn(keepScreenOn: Boolean)
setKeyboardNavigationCluster
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open fun setKeyboardNavigationCluster(isCluster: Boolean)
setLabelFor
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open fun setLabelFor(id: Int)
setLayerPaint
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open fun setLayerPaint(paint: Paint)
setLayerType
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open fun setLayerType(layerType: Int, paint: Paint)
setLayoutDirection
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open fun setLayoutDirection(layoutDirection: Int)
setLayoutParams
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open fun setLayoutParams(params: ViewGroup.LayoutParams)
setLeft
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fun setLeft(left: Int)
setLeftTopRightBottom
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fun setLeftTopRightBottom(left: Int, top: Int, right: Int, bottom: Int)
setLongClickable
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open fun setLongClickable(longClickable: Boolean)
setMinimumHeight
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open fun setMinimumHeight(minHeight: Int)
setMinimumWidth
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open fun setMinimumWidth(minWidth: Int)
setNestedScrollingEnabled
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open fun setNestedScrollingEnabled(enabled: Boolean)
setNextClusterForwardId
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open fun setNextClusterForwardId(nextClusterForwardId: Int)
setNextFocusDownId
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open fun setNextFocusDownId(nextFocusDownId: Int)
setNextFocusForwardId
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open fun setNextFocusForwardId(nextFocusForwardId: Int)
setNextFocusLeftId
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open fun setNextFocusLeftId(nextFocusLeftId: Int)
setNextFocusRightId
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open fun setNextFocusRightId(nextFocusRightId: Int)
setNextFocusUpId
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open fun setNextFocusUpId(nextFocusUpId: Int)
setOnApplyWindowInsetsListener
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open fun setOnApplyWindowInsetsListener(listener: View.OnApplyWindowInsetsListener)
setOnCapturedPointerListener
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open fun setOnCapturedPointerListener(l: View.OnCapturedPointerListener)
setOnClickListener
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open fun setOnClickListener(l: View.OnClickListener)
setOnContextClickListener
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open fun setOnContextClickListener(l: View.OnContextClickListener)
setOnCreateContextMenuListener
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open fun setOnCreateContextMenuListener(l: View.OnCreateContextMenuListener)
setOnDragListener
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open fun setOnDragListener(l: View.OnDragListener)
setOnFocusChangeListener
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open fun setOnFocusChangeListener(l: View.OnFocusChangeListener)
setOnGenericMotionListener
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open fun setOnGenericMotionListener(l: View.OnGenericMotionListener)
setOnHoverListener
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open fun setOnHoverListener(l: View.OnHoverListener)
setOnKeyListener
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open fun setOnKeyListener(l: View.OnKeyListener)
setOnLongClickListener
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open fun setOnLongClickListener(l: View.OnLongClickListener)
setOnReceiveContentListener
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open fun setOnReceiveContentListener(mimeTypes: Array<String>, listener: OnReceiveContentListener)
setOnScrollChangeListener
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open fun setOnScrollChangeListener(l: View.OnScrollChangeListener)
setOnSystemUiVisibilityChangeListener
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open fun setOnSystemUiVisibilityChangeListener(l: View.OnSystemUiVisibilityChangeListener)
setOnTouchListener
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open fun setOnTouchListener(l: View.OnTouchListener)
setOpaque
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open fun setOpaque(opaque: Boolean)
setOutlineAmbientShadowColor
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open fun setOutlineAmbientShadowColor(color: Int)
setOutlineProvider
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open fun setOutlineProvider(provider: ViewOutlineProvider)
setOutlineSpotShadowColor
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open fun setOutlineSpotShadowColor(color: Int)
setOverScrollMode
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open fun setOverScrollMode(overScrollMode: Int)
setPadding
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open fun setPadding(left: Int, top: Int, right: Int, bottom: Int)
setPaddingRelative
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open fun setPaddingRelative(start: Int, top: Int, end: Int, bottom: Int)
setPendingCredentialRequest
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open fun setPendingCredentialRequest(request: GetCredentialRequest, callback: OutcomeReceiver<GetCredentialResponse, GetCredentialException>)
setPivotX
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open fun setPivotX(pivotX: Float)
setPivotY
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open fun setPivotY(pivotY: Float)
setPointerIcon
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open fun setPointerIcon(pointerIcon: PointerIcon)
setPreferKeepClear
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fun setPreferKeepClear(preferKeepClear: Boolean)
setPreferKeepClearRects
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fun setPreferKeepClearRects(rects: List<Rect>)
setPressed
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open fun setPressed(pressed: Boolean)
setRenderEffect
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open fun setRenderEffect(renderEffect: RenderEffect)
setRequestedFrameRate
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open fun setRequestedFrameRate(frameRate: Float)
setRevealOnFocusHint
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fun setRevealOnFocusHint(revealOnFocus: Boolean)
setRight
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fun setRight(right: Int)
setRotation
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open fun setRotation(rotation: Float)
setRotationX
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open fun setRotationX(rotationX: Float)
setRotationY
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open fun setRotationY(rotationY: Float)
setSaveEnabled
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open fun setSaveEnabled(enabled: Boolean)
setSaveFromParentEnabled
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open fun setSaveFromParentEnabled(enabled: Boolean)
setScaleX
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open fun setScaleX(scaleX: Float)
setScaleY
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open fun setScaleY(scaleY: Float)
setScreenReaderFocusable
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open fun setScreenReaderFocusable(screenReaderFocusable: Boolean)
setScrollBarDefaultDelayBeforeFade
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open fun setScrollBarDefaultDelayBeforeFade(scrollBarDefaultDelayBeforeFade: Int)
setScrollBarFadeDuration
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open fun setScrollBarFadeDuration(scrollBarFadeDuration: Int)
setScrollbarFadingEnabled
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open fun setScrollbarFadingEnabled(fadeScrollbars: Boolean)
setScrollBarSize
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open fun setScrollBarSize(scrollBarSize: Int)
setScrollBarStyle
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open fun setScrollBarStyle(style: Int)
setScrollCaptureCallback
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fun setScrollCaptureCallback(callback: ScrollCaptureCallback)
setScrollCaptureHint
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open fun setScrollCaptureHint(hint: Int)
setScrollContainer
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open fun setScrollContainer(isScrollContainer: Boolean)
setScrollIndicators
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open fun setScrollIndicators(indicators: Int)
setScrollX
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open fun setScrollX(value: Int)
setScrollY
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open fun setScrollY(value: Int)
setSelected
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open fun setSelected(selected: Boolean)
setSoundEffectsEnabled
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open fun setSoundEffectsEnabled(soundEffectsEnabled: Boolean)
setStateDescription
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open fun setStateDescription(stateDescription: CharSequence)
setStateListAnimator
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open fun setStateListAnimator(stateListAnimator: StateListAnimator)
setSupplementalDescription
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open fun setSupplementalDescription(supplementalDescription: CharSequence)
setSurfaceTexture
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open fun setSurfaceTexture(surfaceTexture: SurfaceTexture)
setSurfaceTextureListener
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open fun setSurfaceTextureListener(listener: TextureView.SurfaceTextureListener)
setSystemGestureExclusionRects
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open fun setSystemGestureExclusionRects(rects: List<Rect>)
setSystemUiVisibility
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open fun setSystemUiVisibility(visibility: Int)
setTag
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open fun setTag(key: Int, tag: Any)
setTextAlignment
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open fun setTextAlignment(textAlignment: Int)
setTextDirection
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open fun setTextDirection(textDirection: Int)
setTooltipText
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open fun setTooltipText(tooltipText: CharSequence)
setTop
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fun setTop(top: Int)
setTouchDelegate
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open fun setTouchDelegate(delegate: TouchDelegate)
setTransform
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open fun setTransform(transform: Matrix)
setTransitionAlpha
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open fun setTransitionAlpha(alpha: Float)
setTransitionName
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fun setTransitionName(transitionName: String)
setTransitionVisibility
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open fun setTransitionVisibility(visibility: Int)
setTranslationX
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open fun setTranslationX(translationX: Float)
setTranslationY
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open fun setTranslationY(translationY: Float)
setTranslationZ
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open fun setTranslationZ(translationZ: Float)
setVerticalFadingEdgeEnabled
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open fun setVerticalFadingEdgeEnabled(verticalFadingEdgeEnabled: Boolean)
setVerticalScrollBarEnabled
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open fun setVerticalScrollBarEnabled(verticalScrollBarEnabled: Boolean)
setVerticalScrollbarPosition
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open fun setVerticalScrollbarPosition(position: Int)
setVerticalScrollbarThumbDrawable
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open fun setVerticalScrollbarThumbDrawable(drawable: Drawable)
setVerticalScrollbarTrackDrawable
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open fun setVerticalScrollbarTrackDrawable(drawable: Drawable)
setViewTranslationCallback
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open fun setViewTranslationCallback(callback: ViewTranslationCallback)
setVisibility
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open fun setVisibility(visibility: Int)
setWillNotCacheDrawing
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open fun setWillNotCacheDrawing(willNotCacheDrawing: Boolean)
setWillNotDraw
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open fun setWillNotDraw(willNotDraw: Boolean)
setWindowInsetsAnimationCallback
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open fun setWindowInsetsAnimationCallback(callback: WindowInsetsAnimation.Callback)
setX
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open fun setX(x: Float)
setY
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open fun setY(y: Float)
setZ
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open fun setZ(z: Float)
showContextMenu
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open fun showContextMenu(): Boolean
startActionMode
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open fun startActionMode(callback: ActionMode.Callback): ActionMode
startAnimation
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open fun startAnimation(animation: Animation)
startDrag
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fun startDrag(data: ClipData, shadowBuilder: View.DragShadowBuilder, myLocalState: Any, flags: Int): Boolean
startDragAndDrop
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fun startDragAndDrop(data: ClipData, shadowBuilder: View.DragShadowBuilder, myLocalState: Any, flags: Int): Boolean
startNestedScroll
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open fun startNestedScroll(axes: Int): Boolean
stopNestedScroll
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open fun stopNestedScroll()
toString
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open fun toString(): String
transformMatrixToGlobal
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open fun transformMatrixToGlobal(matrix: Matrix)
transformMatrixToLocal
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open fun transformMatrixToLocal(matrix: Matrix)
unlockCanvasAndPost
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open fun unlockCanvasAndPost(canvas: Canvas)
unscheduleDrawable
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open fun unscheduleDrawable(who: Drawable)
updateDragShadow
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fun updateDragShadow(shadowBuilder: View.DragShadowBuilder)
willNotCacheDrawing
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open fun willNotCacheDrawing(): Boolean
willNotDraw
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open fun willNotDraw(): Boolean