# ForceRenderer

class ForceRenderer

Created by pedro on 2/3/24.

This class force GlInterface to render in order to avoid no fps. This is mainly for ScreenSource

## Constructors

ForceRenderer
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constructor()

## Functions

frameAvailable
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fun frameAvailable()
isRunning
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fun isRunning(): Boolean
setEnabled
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fun setEnabled(enabled: Boolean, fps: Int)
start
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fun start(callback: () -> Unit)
stop
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fun stop()